Gluax Inc is one engineer for hire. I do backend, systems, and full-stack work, and you deal with me directly instead of a sales team.
Previously full-time at Flashpoint Intel, Mastercard, and Aleo.
When you hire me, I do the work myself. No account manager in the middle, no junior team billed to your account.
I've contracted for SEDA Protocol, where I've merged 250+ PRs, and on the Leo compiler for Aleo, where I've merged 110+. I was full-time at Aleo until 2022 and have contracted there since. I've also done work for Monadicus.
APIs, services, data pipelines, and the infrastructure to run them. Mostly Rust and Go.
Whole features, from the database to the interface. I document them so the next person can pick them up.
Stalled projects, fragile legacy code, and slow systems. I find what's wrong and fix it, and you get a written plan before I start.
Work can be a two-week fixed sprint or several months of ongoing development. Either way, I write up the scope, timeline, and price before I start, so you know what you're paying for.
If you want to know how I work, read the code. These are contributions to projects I don't own, and they're all public.
A merged contribution to the Cosmos SDK.
A Rust library. It lives in the hashintel/hash repo.
React + Qt bindings.
see for yourself: everything, side projects included, is at github.com/gluax.
A few repositories I keep up outside of client work.
A Rust serde helper.
A game engine.
An interactive fiction engine.